Skip to main content

Frequently Used Method - Array

Array
1. include?
It will return true if the object passed in match the element in the array. It follows this format, population.include?(sample)
eg: a = [1,2,3]
a.include?(2) 
returns true

2. map / map.with_index  aka.  collect
Iterates through the array , then , create a new array with values returns by the block of code.
Eg: to double all integers in an array
array = [1,2,3]
doubled = array.map { |element| element * 2  }
doubled = [2,4,6]

Another short hand method of writing map is this
Eg: to convert an array of strings into integers.
a = ['2', '3'].map(&:to_i)
a = [2,3]
This will return [2, 3]

It is the same as the method below.
['2', '3'].map { |element| element.to_i }

3. [] = 

It will return the value at index position passed in.
Eg :
a = [1,2,3,4]
a[0] = 1
a[-2] = 3

In OOP, if you want to override this method for your object.
Eg:
def []=(key, value)
end


4. each / each_with_index
Iterate through the array. Returns the original array. The variant with_index creates an index block variable.
a = [1,2,3]
a.each do |x|
   puts x
end
Returns [1,2,3] 
Prints 1, 2, 3

5. flatten
break nested array into one big array.
Eg:
a = [[1,2],[3,4]]
a.flatten 
returns [1,2,3,4]

6. count
count the number of element in an array without argument. With arguments, count the occurrences of the arguments in the array.
Eg;
a = [1,1,2,3]
a.count(1) 
# returns  2
a.count
# returns 4
a.count { |x| x < 2 }
# return 2

7. join
Join an array into a string with or without a specified delimiter
Eg:
a = ["it", "is", "a", "good", "day"]
a.join(" ")
returns "it is a good day"

8. first , last

returns the first and last element in the array respectively.
Eg:
a = [1,2,3,4]
a.first    returns 1
a.last     returns 4

9. push , <<

append the arguments into the array. Mutates the caller.
eg:
a = [1,2,3,4]
a.push(5,6)
a = [1,2,3,4,5,6]

10. select

return an array with elements that evaluates to true in the block.
eg:
a = [1,2,3,4,5]
a.select { |x| x>3 }
returns[4,5]

11. size , length
returns the number of elements in an array
eg:
a = [1,2,3,4]
a.size     
returns 4

12. slice
return a portion of the array.
eg:
a = [1,2,3,4,5]
a.slice(1,2)  returns [2,3]
a.slice(2..3) return [3,4]

13. pop , shift
pop removes the last element of the array, return last element.
shift removes the first element of the array, return first element
both mutate the caller.
eg:
a = [1,2,3,4,5]
a.pop     return 5
a = [1,2,3,4]
a.shift    return 1
a = [2,3,4] 

14. uniq
return a new array with duplicate values removed.
eg:
a = [1,2,3,4,5,5,5]
a.uniq    return [1,2,3,4,5]

15. sample
return a random element in the array
eg:
a = ['a' , 'b', 'c'] 
a.sample    return 'b'  
a.sample    return 'a'

16. sort
return a new array with the element sorted from smallest to largest.
eg:
a= [1,5,2,1,3]
a.sort    return [1,1,2,3,5]

17. reduce , inject
perform the stated operation for all elements in the array
eg :
a = [1,2]
a.reduce(:+)  # return 3
a.inject(:*)    # return 2




Comments

Popular posts from this blog

Problem Solving - Refactored

I am going to outline how I approach problem solving. The relative importance and the amount of effort/time required for each is stated as a percentage beside each topic. I borrowed some idea from George Polya's How to Solve It Thoroughly Understand the Problem (30%) When encountering hard problem , you need to deeply understand the problem at hand. Take a paper and list down all known facts and data and what the question is trying to find. Sketch out the problem if applicable. Visualize the problem in your head. A lot of times, we only have to understand the problem well, then the solution will obvious. Have a Plan (20%) You need to have an outline of how you are going to tackle the problem. You need to have a logical pathway that will ultimate produce outcome (nothing to do with coding syntax yet). Without a plan, you are just randomly poking around and got lucky. No hard problem ever gets solved without a plan. Plan using pseudo-code, pen & paper or flowchart. Use wh...

Sharing my Weakness

It makes sense to know about your weakness and do something about it. Here are my known weaknesses uncovered during my time in Launch School. 1. I don't like to refactor my code   - Your first draft will not be perfect. It works but it may not be efficient/readable/best practices. You final code will almost always be better than your first draft. - It is easier to separate the task between writing code that works and refactor later to make it efficient/readable/best practices. - If you refactor your code often, over time you will discover your bad habits and change it. 2. I don't like to read other people's code - There are more good programming practices in other people than in you (especially for beginners like me). - To be good , you need to know more than one pathways to solve a programming problem (and there are always more than one way). Then you can judge their merit. - Reason for dislikes    1. It is considerably harder to read code than to write one (...

Static vs Relative vs Absolute vs Fixed

Static: the default position. Everything starts from top to bottom nicely according the document flow. Relative: still within normal flow of document. But accept offset position, relative to its original document flow position Absolute: out of normal flow. It doesn't interact with elements around it anymore. The reference point will be parent element that has relative positioning, if not, reference body element. Accepts offset position Fixed: out of normal flow. The element sticks to a corner of the page even if user scrolls. Reference the windows view.